It’s been some time since I have looked at the Wrath of the Lich King beta talents and some things have changed.
HOLY +HEAL TALENT TREE
Here’s what I think I would choose out of the talents available at the moment (14/57/0).
I’ve secretly always wanted to be a spell critical holy priest instead of spell haste priest, especially since in raids you need as much mana as you can get and in my opinion, having haste just makes you lose your mana faster.
That’s why I love this new talent Test of Faith which increases healing and spell critical chance by 6% when the target is at or below 50% health. What a blessing!
INNER FIRE IMPROVEMENT
I also discovered something about our trusty Inner Fire armour buff we have. Instead of just giving us more armour, it’s now also going to be giving us an extra 120 spell power at rank 9. Sweet! Thanks Blizz. I don’t have enough talent points to spend on the Improved Inner Fire talent, though I may switch to it after I give the Serendipity talent a trial as I’m not entirely sure Serendipity will really be worth it yet, since I try to avoid overhealing my targets.
HOLY MANA REGEN TALENT TREE
If I was going for all out mana regen instead of maximising my +heal my talent tree might look a little more like this (23/48/0).
CIRCLE OF HEALING FOR ALL
Finally, there’s no excuse now for the Divine Spirit loving priests to NOT have Circle of Healing! This will make such a difference to raiding now that all holy priests will be able to put a point into this talent. I guess now we’ll be split between Guardian Spirit priests and Divine Spirit priests.